Thought I’d return to my “superhero’s” this week so delved into my box of “Heroklickers” for some suitable “Meta’fodder”, first out were these Scrull Commando’s, and Warrior. My initial thought being that I could use these as “henchmen”, but then as often happens I then had a different idea. I would put the armed warrior back and use the other four figures as one character, my take on the Marvel villain “Maddox”….”Multiple Man”.
“Max Similly” was born a mutant in Missouri, constantly teased and beaten by the local bully and his lieutenants and shunned by the local god fearing townsfolk, he grew up a bitter loner. Then around his thirteenth birthday he discovered the power to split his body up to four times, making four perfect copies of himself, all sharing the same conciseness. Some say he sold his soul to the devil in return for his wish that “there were other people around who looked like me!” Others say he always had his powers but they didn’t manifest themselves till he hit puberty. Either way that’s when the trouble started. The three boys who had made his early life such a misery were found beaten and drowned in the local “fishin hole”, Max having the convenient alibi of being in police custody for breaking windows at the time of the murders. A local vagrant getting the blame as some of the boys possessions were found at the bridge he often slept under. He went to the chair still proclaiming his innocence! Many other strange crimes happened in the years after this with the finger of guilt often pointed Max’s way but nothing could ever be proven as he always had a perfect alibi, until aged twenty Max moved to the big city to pursue his life of crime as the “The mysterious Multiple Man!”
In game play my idea is that the character would have four “stat lines” each slightly lower on all counts than the one above, and each time he generates another copy of himself they would all drop to the line below, thus though there would be more “Multiple men” they would all be slightly weaker than before. I hope this will make it advantageous to use his power, yet make it a double edged sword. I might have to tweak is stats over time to get the balance right.
Anyway on to painting them, after a spray coat of matt black, the main body of his costume was painted orange. Now I know I’ve gone on about this before but I still don’t seem to have learned, orange is a terrible colour to try and paint over black! Three coats later and I finally had a decent coverage coat, and then after mixing some of my orange with a bit of coffee, I added the highlights over the muscles of Original “Max’s” costume. This same colour was them painted over the entirety of the other three figures, and then these were highlighted with a lighter shade (more coffee added). My thinking behind this is that the original would be brighter and more vivid colour wise, and the three facsimiles’ would be paler and more “washed out” looking, “pale imitations” as it were. This idea was continued on with rest of the costumes, the original having black “accessories” highlighted with dark grey, and the other three having a dark grey base highlighted with light grey. Even the flesh was completed with the original having a European flesh tone undercoat and highlights of the same mixed with pale flesh, this in turn formed the base for the other three, with just pale flesh used for the highlights on these. My customary coat of “Quickshade” strong tone came next, before the bases were painted in my usual fashion.
All in all a pretty simple weeks painting, but I’m hoping an interesting character to use in our games.
Till next week, Cheers Roger.
Those four look Fantastic, Roger 😉 The orange was well worth persevering with imho and they look terrific as a result. great highlighting too. You really are the master when it comes to innovative “Heroclix” re-paints. These are certainly up there with the likes of Granite and Leodonis. Simple and straightforward paint-job maybe, but its completely changed the minis in my mind – nice backstory too!!
Thanks Simon, you were in quick there! its a pretty simple paint scheme, but as I had four of them to do I didn’t want anything to complicated (lazy you see!). I always quite liked the idea behind “Maddox” in the comic’s, I think it was in a Fantastic Four annual that I first saw him (though if I recall he beat up Ben Grimm, so you would have thought that would have put me off him!).
I love your way of thinking, Roger. This is a great way to get an innovative use out of four identical minis. Paintwork is very good and again, I like your thinking of making each successive duplicate paler than the previous one. All in all, very clever.
Thanks Bryan, I’m not a fan of having lots of the identical mini in my games (unless they are rank and file like Napoleonic’s of course!). So this was a neat solution to this I thought, I was rather pleased with the lightening of the colours (one of my rare good ideas).
Strangely it appears I was commenting on your own illustrious blog at the same moment you were on mine!
Very cool, Roger. Brilliant idea for using multiples of the same figure, and I like the ‘fading’… Probably because the base figure is a skrull and their are four of them, it’s reminded me of the Skrull Beatles, featured in Paul Cornell’s ‘Wisdom’mini-series.
Thanks Jez, I never saw the Skrull Beatles, but that picture of the four painted mini’s did remind me of a chorus line…. “and kick, two three four…”
Loving these Roger, wonderful characters.
Many thanks Michael, they were quite easy and fun to do, but should add a bit of diversity to our games.
Innovative and fun repurposing of these minis Roger!
Thanks Andy, I aim to please (well myself mainly, but I’m glad you chaps like them too;-)).